
Andrea Griffin
364
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Posted - 2013.05.03 14:14:00 -
[1] - Quote
Ankari Lytaken wrote:I like this idea. Especially in lowsec. There's millions of rats floating about but never any concord or navy in sight, even though it is part of the empire. And yet, the empires somehow lay claim to these systems (in non-FW systems, anyway). The only presence you see are the stations.
It would be interesting if criminal aggression in lowsec would provoke a single delayed (maybea minute or two) Navy response. Something along the lines of a typical battlecruiser. This would give PvE fit ships a "fighting chance" against a single other opponent if they can last long enough, but not so strong or instant as to inhibit solo piracy if you're quick about it.
I see it working something like this:
1. Chribba is minding his own business in lowsec, maybe farming those new clone security tags. 2. The Mittani, evil, vile villain that he is, spies Chribba in a belt and attacks. 3. Chribba invokes the power of the Holy Veldspar and works on surviving, turning his mining lasers onto The Mittani's hull. 4. After a minute or two, some Navy police ships appear and start to fire on The Mittani because he's been bad. 5. Either the combined damage (Chribba + NPCs) is enough to drive The Mittani away, or Chribba explodes and Mittens upholds his devious reputation.
The thing that worries me here is that the Navy wouldn't be a big deterrent for a prepared fleet of ships. They just pop it, or rotate tackle, while the target dies. Something like this could hurt the time honored tradition of Solo PvP, something I hold near and dear to my heart.
Maybe this idea should scale with the number of ships attacking the target. If a grid has 1 or 2 criminals, nothing happens; but if there's 3 or more people aggressing a target, a scaled response is eventually launched. After all, the empires only have so many resources. Are you going to spend them on one person or would you go for the bigger threat of five or six?
The response may also scale with the security status of the person being attacked. The Navy may be much more interested in helping a 5.0+ security status pilot - someone who obviously follows the laws of space and works toward the benefit of society. If you're in that -2 to 0 range, or lower, they might not respond at all.
Perhaps the Navy will only respond if the attackers are in that glorious -5 to -10 range that all true pirates should aspire to achieve. This makes security status important across lowsec (instead of just "flashy" and "non flashy" being the only important difference, since flashy can be aggressed on agate without consequence) and may increase the demand for the new Tags For Sec program.
I would like to propose that the Navy ships drop tags which could be turned in to pirate faction agents for standings. After all, not only are you a Bad Dude, but you're fighting off the police as well. That's impressive. Unfortunately it would be too easy to farm tags in this manner with an alt. CCP Sreegs is my favorite developer. |